

Lara’s movements are basically controlled with the thumb stick on the nunchuck. There were only a few instances where I thought to myself “I would have done it a different way.” It took some getting used to and a bit of practice, but the game’s control felt second-nature after only a short time. Both the Wiimote and nunchuck are utilized to progress with both speed and finesse. Fortunately, Tomb Raider Anniversary makes good on its promise to add something to the Wii version of the game. So many games on the Wii promise to provide controls that are revolutionary and then fall miserably short. I may be wrong, but I believe console versions began with the Sega Saturn and Playstation and have continued to the current generation. Repeat this formula for numerous iterations. Give her some weapons and survival gear and drop her in some dangerous and remote locations. Also, remove all but the basics in apparel so that the heroine does not overheat in her generally equatorial adventures. Take India Jones, make the protagonist a female with a bit of a tragic past and a bank roll that would make James Bond blush. If you are unaware of the history of Tomb Raider, it should not be difficult to get up to speed. It takes the original game and sprinkles in a few treats along the way. Tomb Raider Anniversary is a recreation of sorts. It is hard to believe that it has been 10 years since I first saw the tight tee-shirt and short wearing heroine named Lara. While Lara Croft: Tomb Raider Anniversary does not bear the most innovative of titles, it certainly captures the essence of the game.
